Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.233999967575 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/glslparsertest/glsl2\array-compare-03.vert: Vertex shader was successfully compiled to run on hardware. Output: Shader source: /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec: * * "The equality operators equal (==), and not equal (!=) operate on all * types except arrays." * * [config] * expect_result: fail * glsl_version: 1.10 * [end config] */ varying vec4 color; void main() { int a[4]; int b[4]; a[0] = 0; a[1] = 1; a[2] = 2; a[3] = 3; b[0] = 0; b[1] = 1; b[2] = 2; b[3] = 3; color = float(b == a) * vec4(0, 1, 0, 1); } |