Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.230999946594 |
| note | Returncode was 1 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/glslparsertest/shaders\TextureRectangleSamplers.frag: Fragment shader failed to compile with the following errors:
ERROR: error(#60) Unknown char '`'
ERROR: error(#273) 1 compilation errors. No code generated
Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
uniform sampler2DRect samp;
void main()
{
gl_FragColor = texture2DRect(samp, vec2(0.0, 0.0));
}
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