Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 0.233000040054 |
info | Returncode: 0 Errors: Output: Failed to compile fragment shader tests/glslparsertest/shaders\TernaryOp.frag: Fragment shader failed to compile with the following errors: ERROR: 0:15: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp 4-component vector of float' and a right operand of type 'highp 4X4 matrix of float' (or there is no acceptable conversion) ERROR: 0:15: error(#160) Cannot convert from 'highp 4X4 matrix of float' to 'FragColor 4-component vector of float' ERROR: error(#273) 2 compilation errors. No code generated |