Results for glslparsertest/CorrectSwizzle3.frag

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.236000061035
note Returncode was 1
errors
  • Failed to compile fragment shader tests/glslparsertest/shaders\\CorrectSwizzle3.frag: Fragment shader failed to compile with the following errors:
info
Returncode: 1

Errors:
Failed to compile fragment shader tests/glslparsertest/shaders\CorrectSwizzle3.frag: Fragment shader failed to compile with the following errors:


Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

void main()
{
    vec4 v = vec4(5,6,7,8);
    // value changes for lhs
    // 8765, 6758, 857, 75 i.e. replace v.zx
    // value changes for rhs
    // 8765, 6758, 86 i.e replace with v.wy
    // replace v.z with v.w
    // replace v.x with v.y
    // add 1.000000 to v.w and v.y
    v.wzyx.zywx.wzy.zy = (v.wzyx.zywx.wx)++;
    gl_FragColor = vec4(v);  // 6,7,8,9
}
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