Results for glslparsertest/CorrectPreprocess9.frag

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.233999967575
note Returncode was 1
errors
  • Failed to compile fragment shader tests/glslparsertest/shaders\\CorrectPreprocess9.frag: Fragment shader failed to compile with the following errors:
info
Returncode: 1

Errors:
Failed to compile fragment shader tests/glslparsertest/shaders\CorrectPreprocess9.frag: Fragment shader failed to compile with the following errors:


Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

#define t1 2.3333333333333333
#define t2 (0.978293600-1.0)
#define t3 .9090909090
#define t4 26578235.000000083487
#define t5 78e-03
#define t6 78.100005E+05
#define t7 6278.78e-5

void main(void){
    float tes=2e-3;
    float test=3.2e-5;
    float test1=0.99995500;
    float test2=6789.983;

    test = t1+t2;
    test = t3-t4;
    tes  = t5 * t6;
    test2 = t7;
    
    gl_FragColor = vec4(test, tes, test1, test2);
}
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