Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.232000112534 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/glslparsertest/shaders\CorrectPreprocess5.frag: Fragment shader failed to compile with the following errors: ERROR: error(#60) Unknown char '' ERROR: error(#273) 1 compilation errors. No code generated Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.10 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] //mutiple line macros - test case. #define test 5 #define t1 1 #define t2 2 #define token (t1+t2) #define test1 int sum =1;\ sum = test;\ sum = test+test; #define test2 do{\ test1\ sum = sum +token;\ sum = t2*t1;\ }while(sum>0) void main(void) { int test3=1; test1 test2; test3 = test; sum = test3; } 様様様様様様様様様様様様様 |