Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.232000112534 |
| note | Returncode was 1 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/glslparsertest/shaders\CorrectPreprocess5.frag: Fragment shader failed to compile with the following errors:
ERROR: error(#60) Unknown char ''
ERROR: error(#273) 1 compilation errors. No code generated
Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
//mutiple line macros - test case.
#define test 5
#define t1 1
#define t2 2
#define token (t1+t2)
#define test1 int sum =1;\
sum = test;\
sum = test+test;
#define test2 do{\
test1\
sum = sum +token;\
sum = t2*t1;\
}while(sum>0)
void main(void)
{
int test3=1;
test1
test2;
test3 = test;
sum = test3;
}
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