Results for glslparsertest/CorrectParse1.frag

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.25
note Returncode was 1
errors
  • Failed to compile fragment shader tests/glslparsertest/shaders\\CorrectParse1.frag: Fragment shader failed to compile with the following errors:
info
Returncode: 1

Errors:
Failed to compile fragment shader tests/glslparsertest/shaders\CorrectParse1.frag: Fragment shader failed to compile with the following errors:


Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

uniform vec3 a[8];

uniform bool ub;
varying mat4 vm;

int foo(float);

float bar(int i)
{
    return float(i);
}

void main (void)
{
    const int x = 3;
    mat4 a[4]; 
    vec4 v;
    float f;

    for (f = 0.0; f != 3.3; ++f)
    {
    }

    vec3 v3[x + x];

    int vi = foo(2.3);

    vec3 v3_1 = v3[x];

    float f1 = a[x][2].z * float(x);  
    f1 = a[x][2][2] * float(x);
    f1 = v[2] * v[1];

    const int ci = 2;

}

int foo(float f)
{
    return 2;
}
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