Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.233000040054 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Failed to compile vertex shader tests/glslparsertest/shaders\CorrectFuncOverload.vert: Vertex shader failed to compile with the following errors: Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.10 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] struct S2 { float f; }; struct S1 { float f; S2 s2; }; float process(S1 s1); float process(S2 s2); void main() { S1 s1 = S1(1.0, S2(1.0)); gl_Position = vec4(process(s1)); } float process(S1 s1) { return s1.f + process(s1.s2); } float process(S2 s2) { return s2.f; } 様様様様様様様様様様様様様様 |