Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.233000040054 |
| note | Returncode was 1 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile vertex shader tests/glslparsertest/shaders\CorrectFuncOverload.vert: Vertex shader failed to compile with the following errors:
Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
struct S2
{
float f;
};
struct S1
{
float f;
S2 s2;
};
float process(S1 s1);
float process(S2 s2);
void main()
{
S1 s1 = S1(1.0, S2(1.0));
gl_Position = vec4(process(s1));
}
float process(S1 s1)
{
return s1.f + process(s1.s2);
}
float process(S2 s2)
{
return s2.f;
}
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