Results for glslparsertest/CorrectConstruct.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.244000196457
note Returncode was 1
errors
  • Failed to compile vertex shader tests/glslparsertest/shaders\\CorrectConstruct.vert: Vertex shader failed to compile with the following errors:
  • ERROR: error(#60) Unknown char \'\xff\'
  • ERROR: error(#273) 1 compilation errors. No code generated
info
Returncode: 1

Errors:
Failed to compile vertex shader tests/glslparsertest/shaders\CorrectConstruct.vert: Vertex shader failed to compile with the following errors:
ERROR: error(#60) Unknown char 'ÿ'
ERROR: error(#273) 1 compilation errors.  No code generated



Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

struct s {
    float f;
} s1 = s(1.0);

struct s2 {
    float f;
    struct s3 {
       int i;
    } s3Inst;
} s2Inst = s2(1.0, s3(1));

void main()
{
    vec3 i = vec3(5.0, 4.0, ivec2(2.0, 1.0));
    ivec4 v2 = ivec4(1.0);
    vec4 v4 = vec4(v2);
    bvec4 v5 = bvec4(v2);
    vec3 v6 = vec3(v5);
    vec3 v = vec3(2, 2.0, 1);
    vec3 v1 = vec3(1.2, v);

    mat3 m1 = mat3(v,v,v);
    mat2 m2 = mat2(v, v6.x);
    
    gl_Position = vec4(1.0);
}

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