Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 6.58300018311 |
info | Returncode: 0 Errors: Output: ---------------------------------------------------------------------- This test verifies that the three basic OpenGL texture coordinate modes: object_linear, eye_linear, and sphere_map, work for a simple case. texgen: PASS rgba8, aux4, z24, s8, win, id 1 texgen: PASS rgba8, db, aux4, z24, s8, win, id 2 texgen: PASS rgba8, db, aux4, z24, s8, win, id 3 texgen: PASS rgba8, aux4, z24, s8, accrgba16, win, id 4 texgen: PASS rgba8, db, aux4, z24, s8, accrgba16, win, id 5 texgen: PASS rgba8, db, aux4, z24, s8, accrgba16, win, id 6 texgen: PASS rgba8, z24, s8, win, id 7 texgen: PASS rgba8, db, z24, s8, win, id 8 texgen: PASS rgba8, db, z24, s8, win, id 9 texgen: PASS rgba8, z24, s8, win, id 10 texgen: PASS rgba8, db, z24, s8, win, id 11 texgen: PASS rgba8, db, z24, s8, win, id 12 texgen: PASS rgba8, z24, s8, win, id 13 texgen: PASS rgba8, db, z24, s8, win, id 14 texgen: PASS rgba8, db, z24, s8, win, id 15 texgen: PASS rgba8, z24, s8, accrgba16, win, id 16 texgen: PASS rgba8, db, z24, s8, accrgba16, win, id 17 texgen: PASS rgba8, db, z24, s8, accrgba16, win, id 18 texgen: PASS rgba8, z24, s8, accrgba16, win, id 19 texgen: PASS rgba8, db, z24, s8, accrgba16, win, id 20 texgen: PASS rgba8, db, z24, s8, accrgba16, win, id 21 texgen: PASS rgba8, z24, s8, accrgba16, win, id 22 texgen: PASS rgba8, db, z24, s8, accrgba16, win, id 23 texgen: PASS rgba8, db, z24, s8, accrgba16, win, id 24 texgen: PASS rgb8, z32, s8, accrgb16, win, slow, id 25 texgen: PASS rgb8, z16, s8, accrgb16, win, slow, id 26 texgen: PASS rgb8, db, z32, s8, accrgb16, win, slow, id 27 texgen: PASS rgb8, db, z16, s8, accrgb16, win, slow, id 28 texgen: PASS rgba8, z32, s8, accrgba16, win, slow, id 29 texgen: PASS rgba8, z16, s8, accrgba16, win, slow, id 30 texgen: PASS rgba8, db, z32, s8, accrgba16, win, slow, id 31 texgen: PASS rgba8, db, z16, s8, accrgba16, win, slow, id 32 |