Results for spec/glsl-1.20/recursion/indirect-complex-separate

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.394634962082
note
Returncode was 1
errors
  • Shader with recursion compiled and linked, but it should have failed.
command
/Users/vlee/Downloads/piglit/framework/../bin/recursion -auto -rlimit 268435456 indirect-complex-separate
info
Returncode: 1

Errors:
Shader with recursion compiled and linked, but it should have failed.


Output:
Address space limit = 4294967295, max = 4294967295
Resetting limit to 268435456.

Starting test "indirect-complex-separate":
Compilation info log for shader 0:
<empty log>

Compilation info log for shader 1:
<empty log>

Link info log:
<empty log>

Done with test "indirect-complex-separate".

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