Results for spec/glsl-1.20/execution/variable-indexing/fs-varying-array-mat4-col-row-rd

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.307184934616
note
Returncode was 1
command
/Users/vlee/Downloads/piglit/framework/../bin/shader_runner -auto -fbo tests/spec/glsl-1.20/execution/variable-indexing/fs-varying-array-mat4-col-row-rd.shader_test
info
Returncode: 1

Errors:
Failed to compile VS: ERROR: 0:12: 'assign' :  cannot convert from 'const 4X4 matrix of float' to '4-component vector of float'
ERROR: 0:13: 'assign' :  cannot convert from 'const 4X4 matrix of float' to '4-component vector of float'
ERROR: 0:14: 'assign' :  cannot convert from 'const 4X4 matrix of float' to '4-component vector of float'



Output:
errors
  • Failed to compile VS: ERROR: 0:12: 'assign' :  cannot convert from 'const 4X4 matrix of float' to '4-component vector of float'
  • ERROR: 0:13: 'assign' :  cannot convert from 'const 4X4 matrix of float' to '4-component vector of float'
  • ERROR: 0:14: 'assign' :  cannot convert from 'const 4X4 matrix of float' to '4-component vector of float'

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