Results for spec/!OpenGL 2.1/minmax

Overview

Status: pass
Result: pass

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Details

Detail Value
returncode 0
time 0.0326368808746
command
/home/pniemine/graphics/piglit/framework/../bin/gl-2.1-minmax -auto -fbo
info
Returncode: 0

Errors:


Output:
token                                               minimum    value
GL_MAX_LIGHTS                                             8        8
GL_MAX_CLIP_PLANES                                        6        6
GL_MAX_MODELVIEW_STACK_DEPTH                             32       32
GL_MAX_PROJECTION_STACK_DEPTH                             2       32
GL_MAX_TEXTURE_STACK_DEPTH                                2       10
GL_SUBPIXEL_BITS                                          4        4
GL_MAX_3D_TEXTURE_SIZE                                   16      256
GL_MAX_TEXTURE_SIZE                                      64     8192
GL_MAX_TEXTURE_LOD_BIAS                            2.000000 14.000000
GL_MAX_CUBE_MAP_TEXTURE_SIZE                             16     2048
GL_MAX_PIXEL_MAP_TABLE                                   32      256
GL_MAX_NAME_STACK_DEPTH                                  64       64
GL_MAX_LIST_NESTING                                      64       64
GL_MAX_EVAL_ORDER                                         8       30
GL_MAX_VIEWPORT_DIMS                                   1024    16384
GL_MAX_ATTRIB_STACK_DEPTH                                16       16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH                         16       16
GL_ALIASED_POINT_SIZE_RANGE                             1-1  1.0-255.0
GL_SMOOTH_POINT_SIZE_RANGE                              1-1  1.0-255.0
GL_ALIASED_LINE_WIDTH_RANGE                             1-1  1.0-5.0
GL_SMOOTH_LINE_WIDTH_RANGE                              1-1  1.0-5.0
GL_QUERY_COUNTER_BITS(GL_SAMPLES_PASSED)             0 / 29       64
GL_AUX_BUFFERS                                            0        0
GL_SAMPLE_BUFFERS                                         0        0
GL_SAMPLES                                                0        0
GL_MAX_TEXTURE_UNITS                                      2        8
GL_MAX_VERTEX_ATTRIBS                                    16       16
GL_MAX_VERTEX_UNIFORM_COMPONENTS                        512    16384
GL_MAX_VARYING_COMPONENTS                                32       64
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS                       2       32
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS                         0       16
GL_MAX_TEXTURE_IMAGE_UNITS                                2       16
GL_MAX_TEXTURE_COORDS                                     2        8
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS                       64    16384
GL_MAX_DRAW_BUFFERS                                       1        8

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