Results for shaders/fp-kil

Overview

Status: pass
Result: pass

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Details

Detail Value
returncode 0
time 0.141335010529
command
/home/pniemine/graphics/piglit/framework/../bin/fp-kil -auto
info
Returncode: 0

Errors:


Output:
GL_RENDERER = Mesa DRI Intel(R) Ironlake Mobile 
            basic #1 (0.2,0.2): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
            basic #2 (0.8,0.2): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
            basic #3 (0.8,0.8): 0.000000,1.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
            basic #4 (0.2,0.8): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
          texture #1 (0.1,1.1): 0.000000,1.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
          texture #2 (0.4,1.1): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
          texture #3 (0.6,1.1): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
          texture #4 (0.9,1.1): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
          texture #5 (0.1,1.4): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
          texture #6 (0.4,1.4): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
          texture #7 (0.6,1.4): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
          texture #8 (0.9,1.4): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
          texture #9 (0.1,1.6): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
         texture #10 (0.4,1.6): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
         texture #11 (0.6,1.6): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
         texture #12 (0.9,1.6): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
         texture #13 (0.1,1.9): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
         texture #14 (0.4,1.9): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
         texture #15 (0.6,1.9): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
         texture #16 (0.9,1.9): 0.000000,0.000000,0.000000,1.000000   Delta: 0.000000,0.000000,0.000000,0.000000
Max delta: 0.000000

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