Results for spec/glsl-1.00/compiler/precision-qualifiers/default-precision-vec-01.frag

Overview

Status: pass
Result: pass

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Details

Detail Value
returncode 0
time 0.0512731075287
command
/home/pniemine/graphics/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.00/compiler/precision-qualifiers/default-precision-vec-01.frag fail 1.00
info
Returncode: 0

Errors:


Output:
Failed to compile fragment shader tests/spec/glsl-1.00/compiler/precision-qualifiers/default-precision-vec-01.frag: 0:19(19): error: default precision statements apply only to types float and int

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