Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 0 |
info | Returncode: 0 Errors: Output: ---------------------------------------------------------------------- This test checks the positioning of unit-sized points under orthographic projection. (This is important for apps that want to use OpenGL for precise 2D drawing.) It fills in an entire rectangle one pixel at a time, drawing adjacent pixels with different colors and with blending enabled. If there are gaps (pixels that are the background color, and thus haven't been filled), overlaps (pixels that show a blend of more than one color), or improper edges (pixels around the edge of the rectangle that haven't been filled, or pixels just outside the edge that have), then the test fails. This test generally fails for one of several reasons. First, the coordinate transformation process may have an incorrect bias; this usually will cause a bad edge. Second, the coordinate transformation process may round pixel coordinates incorrectly; this will usually cause gaps and/or overlaps. Third, the point rasterization process may not be filling the correct pixels; this can cause gaps, overlaps, or bad edges. orthoPosPoints: PASS rgba8, db, z24, s8, win+pmap, id 33 Immediate-mode points: No gaps, overlaps, or incorrect edges. orthoPosPoints: PASS rgba8, db, z24, s8, win+pmap, id 34 Immediate-mode points: No gaps, overlaps, or incorrect edges. orthoPosPoints: FAIL rgba8, z24, win+pmap, id 112 Immediate-mode points: bottom border (at Y==0) was touched Immediate-mode points: top border (at Y==257) was touched Immediate-mode points: left border (at X==0) was touched Immediate-mode points: right border (at X==257) was touched Immediate-mode points: found first overlap at X==1, Y==1 Immediate-mode points: found first gap at X==135, Y==1 Immediate-mode points: Gaps. Overlaps. Incorrect edges. |