Name GL_VERSION_1_4 Name Strings GL_VERSION_1_4 New Tokens GL_GENERATE_MIPMAP 0x8191 GL_GENERATE_MIPMAP_HINT 0x8192 GL_DEPTH_COMPONENT16 0x81A5 GL_DEPTH_COMPONENT24 0x81A6 GL_DEPTH_COMPONENT32 0x81A7 GL_TEXTURE_DEPTH_SIZE 0x884A GL_DEPTH_TEXTURE_MODE 0x884B GL_TEXTURE_COMPARE_MODE 0x884C GL_TEXTURE_COMPARE_FUNC 0x884D GL_COMPARE_R_TO_TEXTURE 0x884E GL_FOG_COORDINATE_SOURCE 0x8450 GL_FOG_COORDINATE 0x8451 GL_FRAGMENT_DEPTH 0x8452 GL_CURRENT_FOG_COORDINATE 0x8453 GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 GL_FOG_COORDINATE_ARRAY 0x8457 GL_POINT_SIZE_MIN 0x8126 GL_POINT_SIZE_MAX 0x8127 GL_POINT_FADE_THRESHOLD_SIZE 0x8128 GL_POINT_DISTANCE_ATTENUATION 0x8129 GL_COLOR_SUM 0x8458 GL_CURRENT_SECONDARY_COLOR 0x8459 GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D GL_SECONDARY_COLOR_ARRAY 0x845E GL_BLEND_DST_RGB 0x80C8 GL_BLEND_SRC_RGB 0x80C9 GL_BLEND_DST_ALPHA 0x80CA GL_BLEND_SRC_ALPHA 0x80CB GL_INCR_WRAP 0x8507 GL_DECR_WRAP 0x8508 GL_TEXTURE_FILTER_CONTROL 0x8500 GL_TEXTURE_LOD_BIAS 0x8501 GL_MAX_TEXTURE_LOD_BIAS 0x84FD GL_MIRRORED_REPEAT 0x8370 New Procedures And Functions void glBlendEquation (enum); void glBlendColor (clampf, clampf, clampf, clampf); void glFogCoordf (float); void glFogCoordfv (const float*); void glFogCoordd (double); void glFogCoorddv (const double*); void glFogCoordPointer (enum, sizei, const void*); void glMultiDrawArrays (enum, int*, sizei*, sizei); void glMultiDrawElements (enum, sizei*, enum, const void**, sizei); void glPointParameterf (enum, float); void glPointParameterfv (enum, float*); void glSecondaryColor3b (byte, byte, byte); void glSecondaryColor3bv (const byte*); void glSecondaryColor3d (double, double, double); void glSecondaryColor3dv (const double*); void glSecondaryColor3f (float, float, float); void glSecondaryColor3fv (const float*); void glSecondaryColor3i (int, int, int); void glSecondaryColor3iv (const int*); void glSecondaryColor3s (short, short, short); void glSecondaryColor3sv (const short*); void glSecondaryColor3ub (ubyte, ubyte, ubyte); void glSecondaryColor3ubv (const ubyte*); void glSecondaryColor3ui (uint, uint, uint); void glSecondaryColor3uiv (const uint*); void glSecondaryColor3us (ushort, ushort, ushort); void glSecondaryColor3usv (const ushort*); void glSecondaryColorPointer (int, enum, sizei, void*); void glBlendFuncSeparate (enum, enum, enum, enum); void glWindowPos2d (double, double); void glWindowPos2f (float, float); void glWindowPos2i (int, int); void glWindowPos2s (short, short); void glWindowPos2dv (const double*); void glWindowPos2fv (const float*); void glWindowPos2iv (const int*); void glWindowPos2sv (const short*); void glWindowPos3d (double, double, double); void glWindowPos3f (float, float, float); void glWindowPos3i (int, int, int); void glWindowPos3s (short, short, short); void glWindowPos3dv (const double*); void glWindowPos3fv (const float*); void glWindowPos3iv (const int*); void glWindowPos3sv (const short*);