Name GL_VERSION_1_3 Name Strings GL_VERSION_1_3 New Tokens GL_TEXTURE0 0x84C0 GL_TEXTURE1 0x84C1 GL_TEXTURE2 0x84C2 GL_TEXTURE3 0x84C3 GL_TEXTURE4 0x84C4 GL_TEXTURE5 0x84C5 GL_TEXTURE6 0x84C6 GL_TEXTURE7 0x84C7 GL_TEXTURE8 0x84C8 GL_TEXTURE9 0x84C9 GL_TEXTURE10 0x84CA GL_TEXTURE11 0x84CB GL_TEXTURE12 0x84CC GL_TEXTURE13 0x84CD GL_TEXTURE14 0x84CE GL_TEXTURE15 0x84CF GL_TEXTURE16 0x84D0 GL_TEXTURE17 0x84D1 GL_TEXTURE18 0x84D2 GL_TEXTURE19 0x84D3 GL_TEXTURE20 0x84D4 GL_TEXTURE21 0x84D5 GL_TEXTURE22 0x84D6 GL_TEXTURE23 0x84D7 GL_TEXTURE24 0x84D8 GL_TEXTURE25 0x84D9 GL_TEXTURE26 0x84DA GL_TEXTURE27 0x84DB GL_TEXTURE28 0x84DC GL_TEXTURE29 0x84DD GL_TEXTURE30 0x84DE GL_TEXTURE31 0x84DF GL_ACTIVE_TEXTURE 0x84E0 GL_CLIENT_ACTIVE_TEXTURE 0x84E1 GL_MAX_TEXTURE_UNITS 0x84E2 GL_NORMAL_MAP 0x8511 GL_REFLECTION_MAP 0x8512 GL_TEXTURE_CUBE_MAP 0x8513 GL_TEXTURE_BINDING_CUBE_MAP 0x8514 GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A GL_PROXY_TEXTURE_CUBE_MAP 0x851B GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C GL_COMPRESSED_ALPHA 0x84E9 GL_COMPRESSED_LUMINANCE 0x84EA GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB GL_COMPRESSED_INTENSITY 0x84EC GL_COMPRESSED_RGB 0x84ED GL_COMPRESSED_RGBA 0x84EE GL_TEXTURE_COMPRESSION_HINT 0x84EF GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 GL_TEXTURE_COMPRESSED 0x86A1 GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 GL_MULTISAMPLE 0x809D GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E GL_SAMPLE_ALPHA_TO_ONE 0x809F GL_SAMPLE_COVERAGE 0x80A0 GL_SAMPLE_BUFFERS 0x80A8 GL_SAMPLES 0x80A9 GL_SAMPLE_COVERAGE_VALUE 0x80AA GL_SAMPLE_COVERAGE_INVERT 0x80AB GL_MULTISAMPLE_BIT 0x20000000 GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 GL_TRANSPOSE_COLOR_MATRIX 0x84E6 GL_COMBINE 0x8570 GL_COMBINE_RGB 0x8571 GL_COMBINE_ALPHA 0x8572 GL_SOURCE0_RGB 0x8580 GL_SOURCE1_RGB 0x8581 GL_SOURCE2_RGB 0x8582 GL_SOURCE0_ALPHA 0x8588 GL_SOURCE1_ALPHA 0x8589 GL_SOURCE2_ALPHA 0x858A GL_OPERAND0_RGB 0x8590 GL_OPERAND1_RGB 0x8591 GL_OPERAND2_RGB 0x8592 GL_OPERAND0_ALPHA 0x8598 GL_OPERAND1_ALPHA 0x8599 GL_OPERAND2_ALPHA 0x859A GL_RGB_SCALE 0x8573 GL_ADD_SIGNED 0x8574 GL_INTERPOLATE 0x8575 GL_SUBTRACT 0x84E7 GL_CONSTANT 0x8576 GL_PRIMARY_COLOR 0x8577 GL_PREVIOUS 0x8578 GL_DOT3_RGB 0x86AE GL_DOT3_RGBA 0x86AF GL_CLAMP_TO_BORDER 0x812D New Procedures And Functions void glActiveTexture (enum); void glClientActiveTexture (enum); void glCompressedTexImage1D (enum, int, enum, sizei, int, sizei, const void*); void glCompressedTexImage2D (enum, int, enum, sizei, sizei, int, sizei, const void*); void glCompressedTexImage3D (enum, int, enum, sizei, sizei, sizei, int, sizei, const void*); void glCompressedTexSubImage1D (enum, int, int, sizei, enum, sizei, const void*); void glCompressedTexSubImage2D (enum, int, int, int, sizei, sizei, enum, sizei, const void*); void glCompressedTexSubImage3D (enum, int, int, int, int, sizei, sizei, sizei, enum, sizei, const void*); void glGetCompressedTexImage (enum, int, void*); void glLoadTransposeMatrixd (const double[16]); void glLoadTransposeMatrixf (const float[16]); void glMultTransposeMatrixd (const double[16]); void glMultTransposeMatrixf (const float[16]); void glMultiTexCoord1d (enum, double); void glMultiTexCoord1dv (enum, const double*); void glMultiTexCoord1f (enum, float); void glMultiTexCoord1fv (enum, const float*); void glMultiTexCoord1i (enum, int); void glMultiTexCoord1iv (enum, const int*); void glMultiTexCoord1s (enum, short); void glMultiTexCoord1sv (enum, const short*); void glMultiTexCoord2d (enum, double, double); void glMultiTexCoord2dv (enum, const double*); void glMultiTexCoord2f (enum, float, float); void glMultiTexCoord2fv (enum, const float*); void glMultiTexCoord2i (enum, int, int); void glMultiTexCoord2iv (enum, const int*); void glMultiTexCoord2s (enum, short, short); void glMultiTexCoord2sv (enum, const short*); void glMultiTexCoord3d (enum, double, double, double); void glMultiTexCoord3dv (enum, const double*); void glMultiTexCoord3f (enum, float, float, float); void glMultiTexCoord3fv (enum, const float*); void glMultiTexCoord3i (enum, int, int, int); void glMultiTexCoord3iv (enum, const int*); void glMultiTexCoord3s (enum, short, short, short); void glMultiTexCoord3sv (enum, const short*); void glMultiTexCoord4d (enum, double, double, double, double); void glMultiTexCoord4dv (enum, const double*); void glMultiTexCoord4f (enum, float, float, float, float); void glMultiTexCoord4fv (enum, const float*); void glMultiTexCoord4i (enum, int, int, int, int); void glMultiTexCoord4iv (enum, const int*); void glMultiTexCoord4s (enum, short, short, short, short); void glMultiTexCoord4sv (enum, const short*); void glSampleCoverage (clampf, boolean);