Results for spec/glsl-1.50/compiler/layout-vs-no-input.vert

Overview

Result: None

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Details

Detail Value
Returncode 1
Time 0:00:00.116982
Stdout
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.50
// check_link: true
// [end config]
//
// Section 4.3.8.1(Input Layout Qualifiers) of the GLSL 1.50 spec says:
// "Vertex shaders do not have any input layout qualifiers."

#version 150

layout(points) in vec4 b;

void main()
{
	gl_Position = b;
}

Stderr
Successfully compiled and linked vertex shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.50/compiler/layout-vs-no-input.vert: 
Command /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.50/compiler/layout-vs-no-input.vert fail 1.50 --check-link
dmesg
None

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