Results for spec/glsl-1.30/compiler/fragment-outputs/write-gl_FragColor-and-user-output-dead.frag

Overview

Result: None

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Details

Detail Value
Returncode 0
Time 0:00:00.127149
Stdout
Failed to compile fragment shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.30/compiler/fragment-outputs/write-gl_FragColor-and-user-output-dead.frag: 0:0(0): error: fragment shader writes to both `gl_FragColor' and `frag_color'

Stderr

        
Command /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.30/compiler/fragment-outputs/write-gl_FragColor-and-user-output-dead.frag fail 1.30
dmesg
None

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