Results for spec/glsl-1.30/compiler/basic-types/assign-implicit-conversion-int-uint.vert

Overview

Result: None

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Details

Detail Value
Returncode 0
Time 0:00:00.112255
Stdout
Failed to compile vertex shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.30/compiler/basic-types/assign-implicit-conversion-int-uint.vert: 0:16(2): error: initializer of type uint cannot be assigned to variable of type int

Stderr

        
Command /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.30/compiler/basic-types/assign-implicit-conversion-int-uint.vert fail 1.30
dmesg
None

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