Results for spec/glsl-1.20/compiler/structure-and-array-operations/gl_TexCoord-redeclaration-too-big.vert

Overview

Result: None

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Details

Detail Value
Returncode 0
Time 0:00:00.124202
Stdout
Failed to compile vertex shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.20/compiler/structure-and-array-operations/gl_TexCoord-redeclaration-too-big.vert: 0:13(14): error: `gl_TexCoord' array size cannot be larger than gl_MaxTextureCoords (8)

Stderr

        
Command /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.20/compiler/structure-and-array-operations/gl_TexCoord-redeclaration-too-big.vert fail 1.20
dmesg
None

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