Result: None
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.096742 |
Stdout |
Shader source: #version 300 es /* [config] * expect_result: fail * glsl_version: 3.00 * [end config] * * Section 3.4 (Preprocessor) of the OpenGL ES Shading Language 3.00 spec * says: * * "It is an error to undefine or to redefine a built-in (pre-defined) * macro name." */ #undef __VERSION__ void main() { gl_Position = vec4(0); } |
Stderr |
Successfully compiled vertex shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-es-3.00/compiler/undef-__VERSION__.vert: |
Command | /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-es-3.00/compiler/undef-__VERSION__.vert fail 3.00 |
dmesg |
None |