Results for spec/glsl-es-3.00/compiler/no-default-float-precision.frag

Overview

Result: None

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Details

Detail Value
Returncode 0
Time 0:00:00.090010
Stdout
Failed to compile fragment shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-es-3.00/compiler/no-default-float-precision.frag: 0:20(2): error: no precision specified this scope for type `float'

Stderr

        
Command /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-es-3.00/compiler/no-default-float-precision.frag fail 3.00 --check-link
dmesg
None

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