Result: None
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.090608 |
| Stdout |
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.50
// check_link: true
// [end config]
//
// Section 4.3.8.2(Output Layout Qualifiers) of the GLSL 1.50 spec says:
// "Vertex and fragment shaders cannot have output layout qualifiers."
#version 150
layout(points) out vec4 b;
void main()
{
gl_FragColor = vec4(0., 1., 0., 1.);
}
|
| Stderr |
Successfully compiled and linked fragment shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.50/compiler/layout-fs-no-output.frag: |
| Command | /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.50/compiler/layout-fs-no-output.frag fail 1.50 --check-link |
| dmesg |
None |