Result: None
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.090608 |
Stdout |
Shader source: // [config] // expect_result: fail // glsl_version: 1.50 // check_link: true // [end config] // // Section 4.3.8.2(Output Layout Qualifiers) of the GLSL 1.50 spec says: // "Vertex and fragment shaders cannot have output layout qualifiers." #version 150 layout(points) out vec4 b; void main() { gl_FragColor = vec4(0., 1., 0., 1.); } |
Stderr |
Successfully compiled and linked fragment shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.50/compiler/layout-fs-no-output.frag: |
Command | /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.50/compiler/layout-fs-no-output.frag fail 1.50 --check-link |
dmesg |
None |