Result: None
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.085577 |
| Stdout |
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.50
// check_link: true
// [end config]
//
// GLSLangSpec.1.50.11, 4.3.7 Interface Blocks:
// "Block names have no other use within a shader beyond interface matching;
// it is an error to use a block name at global scope for anything other than
// as a block name."
//
// Tests that an interface block name may not be reused globally as anything
// other than as a block name.
#version 150
vec4 block;
out block {
vec4 a;
} inst;
void main()
{
}
|
| Stderr |
Successfully compiled and linked vertex shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally.vert: |
| Command | /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally.vert fail 1.50 --check-link |
| dmesg |
None |