Results for spec/glsl-1.30/compiler/basic-types/int-literal-too-large-01.frag

Overview

Result: None

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Details

Detail Value
Returncode 0
Time 0:00:00.093945
Stdout
Failed to compile fragment shader /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.30/compiler/basic-types/int-literal-too-large-01.frag: 0:20(13): error: literal value `0x1ffffffff' out of range

Stderr

        
Command /home/jljusten/src/fdo/piglit/bin/glslparsertest /home/jljusten/src/fdo/piglit/tests/spec/glsl-1.30/compiler/basic-types/int-literal-too-large-01.frag fail 1.30
dmesg
None

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