Results for spec@glsl-1.30@execution@interpolation@interpolation-noperspective-gl_frontcolor-smooth-distance

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.265114
Stdout
Probe color at (111,55)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.443137 0.223529 0.333333 1.000000
Test failure on line 46
Probe color at (125,100)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.298039 0.403922 0.301961 1.000000
Test failure on line 50
Stderr
SWR detected AVX2
vert shader  0x7ff482e86000
frag shader  0x7ff482e84000
vert shader  0x7ff482e82000
frag shader  0x7ff482e80000
fetch shader 0x7ff482e7e000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/generated_tests/spec/glsl-1.30/execution/interpolation/interpolation-noperspective-gl_FrontColor-smooth-distance.shader_test -auto
dmesg

        

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