Results for spec@glsl-1.30@execution@interpolation@interpolation-noperspective-gl_backcolor-smooth-vertex

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.259072
Stdout
Probe color at (111,55)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.443137 0.223529 0.333333 1.000000
Test failure on line 47
Probe color at (125,100)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.298039 0.403922 0.301961 1.000000
Test failure on line 51
Stderr
SWR detected AVX2
vert shader  0x7fbcc803d000
frag shader  0x7fbcc803b000
vert shader  0x7fbcc8039000
frag shader  0x7fbcc8037000
fetch shader 0x7fbcc8035000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/generated_tests/spec/glsl-1.30/execution/interpolation/interpolation-noperspective-gl_BackColor-smooth-vertex.shader_test -auto
dmesg

        

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