Results for spec@glsl-1.30@execution@interpolation@interpolation-noperspective-gl_backcolor-smooth-distance

Overview

Result: fail

Back to summary

Details

Detail Value
Returncode 1
Time 0:00:00.252994
Stdout
Probe color at (111,55)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.443137 0.223529 0.333333 1.000000
Test failure on line 46
Probe color at (125,100)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.298039 0.403922 0.301961 1.000000
Test failure on line 50
Stderr
SWR detected AVX2
vert shader  0x7f424649e000
frag shader  0x7f424649c000
vert shader  0x7f424649a000
frag shader  0x7f4246498000
fetch shader 0x7f4246496000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/generated_tests/spec/glsl-1.30/execution/interpolation/interpolation-noperspective-gl_BackColor-smooth-distance.shader_test -auto
dmesg

        

Back to summary