Results for shaders@glsl-routing

Overview

Result: crash

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Details

Detail Value
Returncode -6
Time 0:00:00.925800
Stdout
Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(C0 -- T0 -- T2 -- T4 T5)
Probe color at (7,7)
  Expected: 0.000000 0.100000 0.200000
  Observed: 0.501961 0.501961 0.501961

Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(-- C1 T0 T1 -- -- T4 --)

Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(C0 C1 -- -- T2 -- T4 T5)

Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(-- C1 -- -- T2 T3 -- --)

Test: VS(C0 -- T0 -- T2 -- T4 T5)
      FS(C0 C1 T0 T1 T2 T3 T4 T5)
Stderr
SWR detected AVX2
vert shader  0x7fe247de1000
frag shader  0x7fe247ddf000
vert shader  0x7fe247ddc000
frag shader  0x7fe247dda000
fetch shader 0x7fe247dd8000
vert shader  0x7fe247dd6000
frag shader  0x7fe247dd4000
fetch shader 0x7fe247cba000
vert shader  0x7fe247cb8000
frag shader  0x7fe247cb6000
fetch shader 0x7fe247cb4000
vert shader  0x7fe247cb2000
frag shader  0x7fe247cb0000
fetch shader 0x7fe247cae000
vert shader  0x7fe247cac000
Missing GENERIC[1]
glsl-routing: swr_shader.cpp:536: void (* BuilderSWR::CompileFS(swr_context*, swr_jit_fs_key&))(HANDLE, SWR_PS_CONTEXT*): Assertion `0 && "attribute linkage not found"' failed.
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/glsl-routing -auto -fbo
dmesg

        

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