Results for spec@glsl-1.50@uniform_buffer@gs-struct-copy-complicated

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.195850
Stdout
cannot get index of uniform "s[0].arr[0].v2"
Stderr
SWR detected AVX2
Mesa: User error: GL_INVALID_VALUE in glGetActiveUniformBlockiv(bufferindex 0)
Failed to link:
error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/tests/spec/glsl-1.50/uniform_buffer/gs-struct-copy-complicated.shader_test -auto
dmesg

        

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