Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.240702 |
Stdout |
Test failure on line 116 Probe color at (0,0) Expected: 0 255 0 255 Observed: 0 0 0 0 Test failure on line 117 |
Stderr |
SWR detected AVX2 vert shader 0x7efe0c6b7000 frag shader 0x7efe0c6b5000 Failed to link: error: Too many geometry shader default uniform block components error: Too many geometry shader uniform components vert shader 0x7efe0c6b3000 frag shader 0x7efe0c6b1000 fetch shader 0x7efe0c6af000 Failed to link: error: Too many geometry shader default uniform block components error: Too many geometry shader uniform components SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/tests/spec/glsl-1.50/execution/redeclare-pervertex-subset-vs-to-gs.shader_test -auto |
dmesg |