Result: crash
Detail | Value |
---|---|
Returncode | -11 |
Time | 0:00:00.214910 |
Stdout | |
Stderr |
SWR detected AVX2 vert shader 0x7fc450c0d000 frag shader 0x7fc450c0b000 Failed to link: error: Too many geometry shader default uniform block components error: Too many geometry shader uniform components vert shader 0x7fc450c09000 frag shader 0x7fc450c07000 fetch shader 0x7fc450c05000 |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/tests/spec/glsl-1.50/execution/geometry/clip-distance-out-values.shader_test -auto |
dmesg |