Results for spec@glsl-1.30@execution@interpolation@interpolation-noperspective-gl_frontcolor-smooth-distance

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.268764
Stdout
Probe color at (111,55)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.443137 0.223529 0.333333 1.000000
Test failure on line 46
Probe color at (125,100)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.298039 0.403922 0.301961 1.000000
Test failure on line 50
Stderr
SWR detected AVX2
vert shader  0x7eff87346000
frag shader  0x7eff87344000
vert shader  0x7eff87342000
frag shader  0x7eff87340000
fetch shader 0x7eff8733e000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/generated_tests/spec/glsl-1.30/execution/interpolation/interpolation-noperspective-gl_FrontColor-smooth-distance.shader_test -auto
dmesg

        

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