Results for spec@glsl-1.30@execution@interpolation@interpolation-noperspective-gl_backcolor-smooth-distance

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.252868
Stdout
Probe color at (111,55)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.443137 0.223529 0.333333 1.000000
Test failure on line 46
Probe color at (125,100)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.298039 0.403922 0.301961 1.000000
Test failure on line 50
Stderr
SWR detected AVX2
vert shader  0x7f5988d4e000
frag shader  0x7f5988d4c000
vert shader  0x7f5988d4a000
frag shader  0x7f5988d48000
fetch shader 0x7f5988d46000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/generated_tests/spec/glsl-1.30/execution/interpolation/interpolation-noperspective-gl_BackColor-smooth-distance.shader_test -auto
dmesg

        

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