Results for spec@glsl-1.30@execution@interpolation@interpolation-flat-gl_frontsecondarycolor-flat-distance

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.251396
Stdout
Probe color at (111,55)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 46
Probe color at (159,45)
  Expected: 0.000000 0.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 47
Probe color at (192,38)
  Expected: 0.000000 0.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 48
Probe color at (216,33)
  Expected: 0.000000 0.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 49
Probe color at (125,100)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 50
Probe color at (166,83)
  Expected: 0.000000 0.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 51
Probe color at (196,71)
  Expected: 0.000000 0.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 52
Probe color at (136,136)
  Expected: 0.000000 0.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 53
Probe color at (173,115)
  Expected: 0.000000 0.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 54
Probe color at (145,166)
  Expected: 0.000000 0.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000 1.000000
Test failure on line 55
Stderr
SWR detected AVX2
vert shader  0x7f3d30b51000
frag shader  0x7f3d30b4f000
vert shader  0x7f3d30b4d000
frag shader  0x7f3d30b4b000
fetch shader 0x7f3d30b49000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/generated_tests/spec/glsl-1.30/execution/interpolation/interpolation-flat-gl_FrontSecondaryColor-flat-distance.shader_test -auto
dmesg

        

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