Results for spec@glsl-1.10@execution@interpolation@interpolation-none-gl_backsecondarycolor-smooth-vertex

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.227103
Stdout
Probe color at (111,55)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.443137 0.223529 0.333333 1.000000
Test failure on line 45
Probe color at (159,45)
  Expected: 0.500000 0.166667 0.333333 1.000000
  Observed: 0.270588 0.180392 0.545098 1.000000
Test failure on line 46
Probe color at (192,38)
  Expected: 0.333333 0.166667 0.500000 1.000000
  Observed: 0.152941 0.152941 0.694118 1.000000
Test failure on line 47
Probe color at (216,33)
  Expected: 0.166667 0.166667 0.666667 1.000000
  Observed: 0.066667 0.133333 0.800000 1.000000
Test failure on line 48
Probe color at (125,100)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.298039 0.403922 0.301961 1.000000
Test failure on line 49
Probe color at (166,83)
  Expected: 0.333333 0.333333 0.333333 1.000000
  Observed: 0.168627 0.333333 0.498039 1.000000
Test failure on line 50
Probe color at (196,71)
  Expected: 0.166667 0.333333 0.500000 1.000000
  Observed: 0.070588 0.286275 0.643137 1.000000
Test failure on line 51
Probe color at (136,136)
  Expected: 0.333333 0.500000 0.166667 1.000000
  Observed: 0.180392 0.545098 0.274510 1.000000
Test failure on line 52
Probe color at (173,115)
  Expected: 0.166667 0.500000 0.333333 1.000000
  Observed: 0.074510 0.462745 0.462745 1.000000
Test failure on line 53
Probe color at (145,166)
  Expected: 0.166667 0.666667 0.166667 1.000000
  Observed: 0.086275 0.666667 0.247059 1.000000
Test failure on line 54
Stderr
SWR detected AVX2
vert shader  0x7f68b2006000
frag shader  0x7f68b2004000
vert shader  0x7f68b2002000
frag shader  0x7f68b2000000
fetch shader 0x7f68b1ffe000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/generated_tests/spec/glsl-1.10/execution/interpolation/interpolation-none-gl_BackSecondaryColor-smooth-vertex.shader_test -auto
dmesg

        

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