Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.468898 |
Stdout |
size=1, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL |
Stderr |
SWR detected AVX2 vert shader 0x7fa9c16a0000 frag shader 0x7fa9c169e000 so shader 0x7fa9c169c000 fetch shader 0x7fa9c169a000 vert shader 0x7fa9c1698000 so shader 0x7fa9c1696000 vert shader 0x7fa9c1694000 so shader 0x7fa9c1579000 vert shader 0x7fa9c1515000 so shader 0x7fa9c1513000 vert shader 0x7fa9c1511000 so shader 0x7fa9c150f000 vert shader 0x7fa9c150d000 so shader 0x7fa9c150b000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/ext_transform_feedback-overflow-edge-cases -auto -fbo |
dmesg |