Results for spec@ext_packed_depth_stencil@fbo-depth-gl_depth24_stencil8-blit

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.392197
Stdout
Testing GL_DEPTH24_STENCIL8.
Testing glBlitFramebuffer(depth).
Depth at 0,0   Expected: 0.250000   Observed: 0.622425
Depth at 1,0   Expected: 0.250000   Observed: 0.000000
Depth at 2,0   Expected: 0.250000   Observed: 0.011773
Depth at 3,0   Expected: 0.250000   Observed: 0.000000
Depth at 4,0   Expected: 0.250000   Observed: 0.000000
Depth at 5,0   Expected: 0.250000   Observed: 0.000000
Depth at 6,0   Expected: 0.250000   Observed: 0.000000
Depth at 7,0   Expected: 0.250000   Observed: 0.000000
Depth at 8,0   Expected: 0.250000   Observed: 0.000000
Depth at 9,0   Expected: 0.250000   Observed: 0.007813
Depth at 10,0   Expected: 0.250000   Observed: 0.621433
Depth at 11,0   Expected: 0.250000   Observed: 0.000000
Depth at 12,0   Expected: 0.250000   Observed: 0.001271
Depth at 13,0   Expected: 0.250000   Observed: 0.000000
Depth at 14,0   Expected: 0.250000   Observed: 0.007843
Depth at 15,0   Expected: 0.250000   Observed: 0.001271
Depth at 16,0   Expected: 0.250000   Observed: 0.621432
Depth at 17,0   Expected: 0.250000   Observed: 0.000000
Depth at 18,0   Expected: 0.250000   Observed: 0.663147
...
Total failures: 3670
Stderr
SWR detected AVX2
vert shader  0x7f18e01eb000
frag shader  0x7f18e01e9000
vert shader  0x7f18e01e7000
frag shader  0x7f18e01e5000
vert shader  0x7f18e01e3000
frag shader  0x7f18e01e1000
fetch shader 0x7f18e01df000
vert shader  0x7f18e007a000
frag shader  0x7f18e0078000
fetch shader 0x7f18e0076000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/fbo-depth blit GL_DEPTH24_STENCIL8 -auto -fbo
dmesg

        

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