Results for spec@arb_program_interface_query@arb_program_interface_query-resource-query

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.090695
Stdout

        
Stderr
SWR detected AVX2
Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader
.warning: geometry shader varying gs_input not written by vertex shader
.error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader
.warning: geometry shader varying gs_input not written by vertex shader
.error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: warning: geometry shader varying gs_input not written by vertex shader
.error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader
.error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader
.warning: geometry shader varying gs_input not written by vertex shader
.error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: warning: geometry shader varying gs_input not written by vertex shader
.error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader
.error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader
.warning: geometry shader varying gs_input not written by vertex shader
.error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

Failed to link: warning: geometry shader varying gs_input not written by vertex shader
.error: Too many geometry shader uniform components
error: Too many geometry uniform blocks (1/0)

SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/arb_program_interface_query-resource-query -auto
dmesg

        

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