Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:01.520921 |
Stdout |
Left Image: Linear scaled blit using glBlitFramebuffer. Right Image: Linear scaled blit using glsl. Attachment = TEXTURE, scale = 0.100000, result = pass Attachment = TEXTURE, scale = 0.200000, result = pass Attachment = TEXTURE, scale = 0.300000, result = pass Attachment = TEXTURE, scale = 0.400000, result = pass Attachment = TEXTURE, scale = 0.500000, result = pass Attachment = TEXTURE, scale = 0.600000, result = pass Attachment = TEXTURE, scale = 0.700000, result = pass Attachment = TEXTURE, scale = 0.800000, result = pass Attachment = TEXTURE, scale = 0.900000, result = pass Attachment = TEXTURE, scale = 1.000000, result = pass Attachment = TEXTURE, scale = 1.100000, result = pass Attachment = TEXTURE, scale = 1.200000, result = pass Attachment = TEXTURE, scale = 1.300000, result = pass Attachment = TEXTURE, scale = 1.400000, result = pass Attachment = TEXTURE, scale = 1.500000, result = pass Attachment = TEXTURE, scale = 1.600000, result = pass Attachment = TEXTURE, scale = 1.700000, result = pass Attachment = TEXTURE, scale = 1.800000, result = pass Attachment = TEXTURE, scale = 1.900000, result = pass Attachment = TEXTURE, scale = 2.000000, result = pass Probe color at (187,191) Left: 0.078431 0.078431 0.078431 0.078431 Right: 0.090196 0.090196 0.090196 0.090196 Attachment = TEXTURE, scale = 2.100000, result = fail Attachment = TEXTURE, scale = 2.200000, result = pass Attachment = TEXTURE, scale = 2.300000, result = pass Probe color at (94,56) Left: 0.121569 0.121569 0.121569 0.121569 Right: 0.133333 0.133333 0.133333 0.133333 Attachment = TEXTURE, scale = 2.400000, result = fail Attachment = TEXTURE, scale = 2.500000, result = pass Attachment = RENDERBUFFER, scale = 0.100000, result = pass Attachment = RENDERBUFFER, scale = 0.200000, result = pass Attachment = RENDERBUFFER, scale = 0.300000, result = pass Attachment = RENDERBUFFER, scale = 0.400000, result = pass Attachment = RENDERBUFFER, scale = 0.500000, result = pass Attachment = RENDERBUFFER, scale = 0.600000, result = pass Attachment = RENDERBUFFER, scale = 0.700000, result = pass Attachment = RENDERBUFFER, scale = 0.800000, result = pass Attachment = RENDERBUFFER, scale = 0.900000, result = pass Attachment = RENDERBUFFER, scale = 1.000000, result = pass Attachment = RENDERBUFFER, scale = 1.100000, result = pass Attachment = RENDERBUFFER, scale = 1.200000, result = pass Attachment = RENDERBUFFER, scale = 1.300000, result = pass Attachment = RENDERBUFFER, scale = 1.400000, result = pass Attachment = RENDERBUFFER, scale = 1.500000, result = pass Attachment = RENDERBUFFER, scale = 1.600000, result = pass Attachment = RENDERBUFFER, scale = 1.700000, result = pass Attachment = RENDERBUFFER, scale = 1.800000, result = pass Attachment = RENDERBUFFER, scale = 1.900000, result = pass Attachment = RENDERBUFFER, scale = 2.000000, result = pass Probe color at (187,191) Left: 0.078431 0.078431 0.078431 0.078431 Right: 0.090196 0.090196 0.090196 0.090196 Attachment = RENDERBUFFER, scale = 2.100000, result = fail Attachment = RENDERBUFFER, scale = 2.200000, result = pass Attachment = RENDERBUFFER, scale = 2.300000, result = pass Probe color at (94,56) Left: 0.121569 0.121569 0.121569 0.121569 Right: 0.133333 0.133333 0.133333 0.133333 Attachment = RENDERBUFFER, scale = 2.400000, result = fail Attachment = RENDERBUFFER, scale = 2.500000, result = pass |
Stderr |
SWR detected AVX2 vert shader 0x7f1eb5247000 frag shader 0x7f1eb5245000 fetch shader 0x7f1eb5243000 vert shader 0x7f1eb5241000 frag shader 0x7f1eb523f000 fetch shader 0x7f1eb523d000 vert shader 0x7f1eb523b000 frag shader 0x7f1eb5092000 fetch shader 0x7f1eb5090000 frag shader 0x7f1eb508e000 frag shader 0x7f1eb508c000 frag shader 0x7f1eb508a000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/fbo-blit-scaled-linear -auto -fbo |
dmesg |