Results for spec@arb_depth_texture@fbo-depth-gl_depth_component32-blit

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.272344
Stdout
Testing GL_DEPTH_COMPONENT32.
Testing glBlitFramebuffer(depth).
Depth at 32,0   Expected: 0.250000   Observed: 0.000000
Depth at 33,0   Expected: 0.250000   Observed: 0.000000
Depth at 34,0   Expected: 0.250000   Observed: 0.000000
Depth at 35,0   Expected: 0.250000   Observed: 0.000000
Depth at 36,0   Expected: 0.250000   Observed: 0.000000
Depth at 37,0   Expected: 0.250000   Observed: 0.000000
Depth at 38,0   Expected: 0.250000   Observed: 0.000000
Depth at 39,0   Expected: 0.250000   Observed: 0.000000
Depth at 40,0   Expected: 0.250000   Observed: 0.000000
Depth at 41,0   Expected: 0.250000   Observed: 0.000000
Depth at 42,0   Expected: 0.250000   Observed: 0.000000
Depth at 43,0   Expected: 0.250000   Observed: 0.000000
Depth at 44,0   Expected: 0.250000   Observed: 0.000000
Depth at 45,0   Expected: 0.250000   Observed: 0.000000
Depth at 46,0   Expected: 0.250000   Observed: 0.000000
Depth at 47,0   Expected: 0.250000   Observed: 0.000000
Depth at 48,0   Expected: 0.250000   Observed: 0.000000
Depth at 49,0   Expected: 0.250000   Observed: 0.000000
Depth at 50,0   Expected: 0.250000   Observed: 0.000000
...
Total failures: 2697
Stderr
SWR detected AVX2
vert shader  0x7f5b32761000
frag shader  0x7f5b3275f000
vert shader  0x7f5b3275d000
frag shader  0x7f5b3275b000
vert shader  0x7f5b32759000
frag shader  0x7f5b32757000
fetch shader 0x7f5b32755000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/fbo-depth blit GL_DEPTH_COMPONENT32 -auto -fbo
dmesg

        

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