Results for spec@arb_depth_buffer_float@fbo-depth-gl_depth32f_stencil8-blit

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.350630
Stdout
Testing GL_DEPTH32F_STENCIL8.
Testing glBlitFramebuffer(depth).
Depth at 0,0   Expected: 0.250000   Observed: 0.000000
Depth at 1,0   Expected: 0.250000   Observed: 0.000000
Depth at 2,0   Expected: 0.250000   Observed: 0.000000
Depth at 3,0   Expected: 0.250000   Observed: 0.000000
Depth at 4,0   Expected: 0.250000   Observed: 0.000000
Depth at 5,0   Expected: 0.250000   Observed: 0.000000
Depth at 6,0   Expected: 0.250000   Observed: 0.000000
Depth at 7,0   Expected: 0.250000   Observed: 0.000000
Depth at 8,0   Expected: 0.250000   Observed: 0.000000
Depth at 9,0   Expected: 0.250000   Observed: 0.000000
Depth at 10,0   Expected: 0.250000   Observed: 0.000000
Depth at 11,0   Expected: 0.250000   Observed: 0.000000
Depth at 12,0   Expected: 0.250000   Observed: 0.000000
Depth at 13,0   Expected: 0.250000   Observed: 0.000000
Depth at 14,0   Expected: 0.250000   Observed: 0.000000
Depth at 15,0   Expected: 0.250000   Observed: 0.000000
Depth at 16,0   Expected: 0.250000   Observed: 0.000000
Depth at 17,0   Expected: 0.250000   Observed: 0.000000
Depth at 18,0   Expected: 0.250000   Observed: 0.000000
...
Total failures: 3721
Stderr
SWR detected AVX2
vert shader  0x7f1e66812000
frag shader  0x7f1e66810000
vert shader  0x7f1e6680e000
frag shader  0x7f1e6680c000
vert shader  0x7f1e6680a000
frag shader  0x7f1e66808000
fetch shader 0x7f1e66806000
vert shader  0x7f1e666a1000
frag shader  0x7f1e6669f000
fetch shader 0x7f1e6669d000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/fbo-depth blit GL_DEPTH32F_STENCIL8 -auto -fbo
dmesg

        

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