Results for spec@glsl-1.30@execution@vs-texturelod-miplevels-biased

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.415608
Stdout
Probe color at (57,47)
  Expected: 0.000000 0.800000 0.200000
  Observed: 0.000000 1.000000 0.000000
Test failure on line 183
Probe color at (72,47)
  Expected: 0.000000 0.600000 0.400000
  Observed: 0.000000 0.701961 0.294118
Test failure on line 184
Probe color at (89,47)
  Expected: 0.000000 0.400000 0.600000
  Observed: 0.000000 0.298039 0.698039
Test failure on line 185
Probe color at (102,47)
  Expected: 0.000000 0.200000 0.800000
  Observed: 0.000000 0.000000 1.000000
Test failure on line 186
Probe color at (57,73)
  Expected: 0.200000 0.200000 1.000000
  Observed: 0.000000 0.000000 1.000000
Test failure on line 188
Probe color at (72,73)
  Expected: 0.400000 0.400000 1.000000
  Observed: 0.294118 0.294118 1.000000
Test failure on line 189
Probe color at (89,73)
  Expected: 0.600000 0.600000 1.000000
  Observed: 0.698039 0.698039 1.000000
Test failure on line 190
Probe color at (102,73)
  Expected: 0.800000 0.800000 1.000000
  Observed: 1.000000 1.000000 1.000000
Test failure on line 191
Stderr
SWR detected AVX2
vert shader  0x7fd02c637000
frag shader  0x7fd02c635000
vert shader  0x7fd02c633000
fetch shader 0x7fd02c631000
vert shader  0x7fd02c62f000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/tests/spec/glsl-1.30/execution/vs-textureLod-miplevels-biased.shader_test -auto
dmesg

        

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