Results for spec@glsl-1.30@execution@interpolation@interpolation-noperspective-gl_frontcolor-smooth-distance

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.238319
Stdout
Probe color at (111,55)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.443137 0.223529 0.333333 1.000000
Test failure on line 46
Probe color at (125,100)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.298039 0.403922 0.301961 1.000000
Test failure on line 50
Stderr
SWR detected AVX2
vert shader  0x7fb0fd313000
frag shader  0x7fb0fd311000
vert shader  0x7fb0fd30f000
frag shader  0x7fb0fd30d000
fetch shader 0x7fb0fd30b000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/generated_tests/spec/glsl-1.30/execution/interpolation/interpolation-noperspective-gl_FrontColor-smooth-distance.shader_test -auto
dmesg

        

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