Results for spec@glsl-1.30@execution@interpolation@interpolation-none-gl_frontsecondarycolor-smooth-distance

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.318719
Stdout
Probe color at (111,55)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.443137 0.223529 0.333333 1.000000
Test failure on line 44
Probe color at (159,45)
  Expected: 0.500000 0.166667 0.333333 1.000000
  Observed: 0.270588 0.180392 0.545098 1.000000
Test failure on line 45
Probe color at (192,38)
  Expected: 0.333333 0.166667 0.500000 1.000000
  Observed: 0.152941 0.152941 0.694118 1.000000
Test failure on line 46
Probe color at (216,33)
  Expected: 0.166667 0.166667 0.666667 1.000000
  Observed: 0.066667 0.133333 0.800000 1.000000
Test failure on line 47
Probe color at (125,100)
  Expected: 0.000000 0.000000 0.000000 0.000000
  Observed: 0.298039 0.403922 0.301961 1.000000
Test failure on line 48
Probe color at (166,83)
  Expected: 0.333333 0.333333 0.333333 1.000000
  Observed: 0.168627 0.333333 0.498039 1.000000
Test failure on line 49
Probe color at (196,71)
  Expected: 0.166667 0.333333 0.500000 1.000000
  Observed: 0.070588 0.286275 0.643137 1.000000
Test failure on line 50
Probe color at (136,136)
  Expected: 0.333333 0.500000 0.166667 1.000000
  Observed: 0.180392 0.545098 0.274510 1.000000
Test failure on line 51
Probe color at (173,115)
  Expected: 0.166667 0.500000 0.333333 1.000000
  Observed: 0.074510 0.462745 0.462745 1.000000
Test failure on line 52
Probe color at (145,166)
  Expected: 0.166667 0.666667 0.166667 1.000000
  Observed: 0.086275 0.666667 0.247059 1.000000
Test failure on line 53
Stderr
SWR detected AVX2
vert shader  0x7fe369aac000
frag shader  0x7fe369aaa000
vert shader  0x7fe369aa8000
frag shader  0x7fe369aa6000
fetch shader 0x7fe369aa4000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/generated_tests/spec/glsl-1.30/execution/interpolation/interpolation-none-gl_FrontSecondaryColor-smooth-distance.shader_test -auto
dmesg

        

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