Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.431673 |
Stdout |
size=1, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=1, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=2, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=3, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=4, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=5, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=1, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=1, mode=GL_POINTS: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=1, mode=GL_LINES: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=1, mode=GL_TRIANGLES: Expected 1 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=2, mode=GL_POINTS: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=2, mode=GL_LINES: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=2, mode=GL_TRIANGLES: Expected 2 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=3, mode=GL_POINTS: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=3, mode=GL_LINES: Expected 3 primitives generated, got 0 FAIL size=6, num_varyings=2, num_primitives=3, mode=GL_TRIANGLES: Expected 3 primitives generated, got 0 FAIL |
Stderr |
SWR detected AVX2 vert shader 0x7f8015fa1000 frag shader 0x7f8015f9f000 so shader 0x7f8015f9d000 fetch shader 0x7f8015f9b000 vert shader 0x7f8015f99000 so shader 0x7f8015f97000 vert shader 0x7f8015f95000 so shader 0x7f8015e7a000 vert shader 0x7f8015e16000 so shader 0x7f8015e14000 vert shader 0x7f8015e12000 so shader 0x7f8015e10000 vert shader 0x7f8015e0e000 so shader 0x7f8015e0c000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/ext_transform_feedback-overflow-edge-cases -auto -fbo |
dmesg |