Results for shaders@glsl-routing

Overview

Result: crash

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Details

Detail Value
Returncode -6
Time 0:00:00.958641
Stdout
Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(C0 -- T0 -- T2 -- T4 T5)
Probe color at (7,7)
  Expected: 0.000000 0.100000 0.200000
  Observed: 0.501961 0.501961 0.501961

Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(-- C1 T0 T1 -- -- T4 --)

Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(C0 C1 -- -- T2 -- T4 T5)

Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(-- C1 -- -- T2 T3 -- --)

Test: VS(C0 -- T0 -- T2 -- T4 T5)
      FS(C0 C1 T0 T1 T2 T3 T4 T5)
Stderr
SWR detected AVX2
vert shader  0x7f1ae932d000
frag shader  0x7f1ae932b000
vert shader  0x7f1ae9328000
frag shader  0x7f1ae9326000
fetch shader 0x7f1ae9324000
vert shader  0x7f1ae9322000
frag shader  0x7f1ae9320000
fetch shader 0x7f1ae9206000
vert shader  0x7f1ae9204000
frag shader  0x7f1ae9202000
fetch shader 0x7f1ae9200000
vert shader  0x7f1ae91fe000
frag shader  0x7f1ae91fc000
fetch shader 0x7f1ae91fa000
vert shader  0x7f1ae91f8000
Missing GENERIC[1]
glsl-routing: swr_shader.cpp:536: void (* BuilderSWR::CompileFS(swr_context*, swr_jit_fs_key&))(HANDLE, SWR_PS_CONTEXT*): Assertion `0 && "attribute linkage not found"' failed.
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/glsl-routing -auto -fbo
dmesg

        

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