Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.183604 |
Stdout |
Test failure on line 69 Probe color at (62,125) Expected: 1.000000 1.000000 1.000000 1.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Test failure on line 72 Probe color at (87,162) Expected: 1.000000 1.000000 1.000000 1.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Test failure on line 73 Probe color at (125,187) Expected: 1.000000 1.000000 1.000000 1.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Test failure on line 74 Probe color at (162,162) Expected: 1.000000 1.000000 1.000000 1.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Test failure on line 75 Probe color at (187,125) Expected: 1.000000 1.000000 1.000000 1.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Test failure on line 76 Probe color at (162,87) Expected: 1.000000 1.000000 1.000000 1.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Test failure on line 77 Probe color at (125,62) Expected: 1.000000 1.000000 1.000000 1.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Test failure on line 78 Probe color at (87,87) Expected: 1.000000 1.000000 1.000000 1.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Test failure on line 79 |
Stderr |
SWR detected AVX2 vert shader 0x7fc810a0b000 frag shader 0x7fc810a09000 Failed to link: error: Too many geometry shader default uniform block components error: Too many geometry shader uniform components vert shader 0x7fc810a07000 frag shader 0x7fc810a05000 fetch shader 0x7fc810a03000 Failed to link: error: Too many geometry shader default uniform block components error: Too many geometry shader uniform components SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/tests/spec/glsl-1.50/execution/geometry/clip-distance-out-values.shader_test -auto |
dmesg |